EmotionWays • Augmented reality game assets in 3D (Blender view) (2026)
Details of the hero tree and some procedural-generated plants.
EmotionWays • Augmented reality game assets in 3D (Blender view) (2026)
Close-up and wireframe views of a climbing plant generated through a procedural workflow, designed as a VR-optimised low-poly 3D asset.
EmotionWays • Game scene and assets (Unity view) (2026)
Thematic scene and assets created for a game in augmented reality.
Assets: hero tree, tropical plants and variations, animated hummingbirds and dragonflies, foliage gobo lighting effect.
EmotionWays • Game scene and assets (MetaQuest capture) (2026)
View of the scene in augmented reality.
Focus Solutions • User interface for a cable management app in VR (2026)
Art direction process (Miro boards) and Ul asset development (Illustrator). Right: AR result (Unity view).
Focus Solutions • Animated simulation of the cable management app (Unity view) (2026)